Random Ramblings Vol.19 : Tales of the Heroes Twin Brave – Elaborations and Additions

This time I’ll talk about how to make TotHTB more…Tales-like. Now these additions I’m gonna list aren’t really to make the game better per se(it won’t make it worse) but it would give it a feeling that it belongs to the series and takes notes from its games. Those could also be used for a hypothetical sequel. Continue reading

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Random Ramblings Vol.17 : SHADE – A very underused game developer / studio

SHADE, a small game studio that was founded in February 8 1995, focusing on game engines and in 1997 they started game development as well, making some really memorable games in the process and genuinly getting better with each game. Sadly, they almost never had the chance to strike bigger.
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Random Ramblings Vol.16 : The wasted potential of Shining Blade

We’ve all been let done by a company we love before in gaming. A lot of games didn’t deliver on the hype they promised. It’s natural, marketing is built on raising the work of others a notch higher than it is to reel crowds. That’s not what happened that time with SEGA though and their game, Shining Blade. It was something very hurtful for the developers and the game : a waste of truly good potential.
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Random Ramblings Vol.14 : Warriors Orochi. How can we make them more interesting?

Warriors Orochi. The name of the first crossover between Koei’s two major franchises at the time : the Dynasty and Samurai Warriors games, a match born in heaven at the time, all the Warriors one loved from the games in one game with new mechanics and a new system but most importantly, new characters that could pave the way for something more and exiting. Despite that, I do believe that after the first game, some things kinda fell apart for the franchise and it went down a road I don’t think is exactly good or beneficial for the series.
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Random Ramblings Vol.13 : So…when’s Drakengard Warriors?

Just like the title says…when’s Drakengard Warriors, or Drag-On Dragoon Musou? 😀 We know you have more plans for Koei-Tecmo after the Dragon Quest Heroes : Anryuu to Sekaiju no Shiro, don’t try to deny it. 😀 But, as Final Fantasy Warriors gallops towards existence(it was pretty high on polls by japanese fans on what series KT should make a Musou out of, Hokuto no Ken coming first and DBZ coming second…that reminds me…when’s Dragon Ball Musou? 🙂 ) could it be you should try to give another series of yours a chance and this time not force it on Taro Yoko or something…or just have him tie the story and game he wants to make on a license you didn’t want to hire the right people for, so long ago? 😀
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Random Ramblings Vol.12 : How to fix and enrich the gameplay of the Naruto Ultimate Ninja Storm series!

Despite being a really small time fan of Naruto(I mostly try and see what will happen at the end since I hate leaving things I invested so much time unfinished), I still love very much the first half of the series and always loved the videogames that came out. A stark contrast to the second part of the manga / the Shippuden anime, the games from that era only advanced forward and made things more awesome! When Storm came around, it was a dream for me who loves those completely 3D / Free-roaming fighters. It has sadly gone so far downhill ever since then but I have enough solutions to make this whole series better.
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Random Ramblings Vol.11 : Castlevania…Back to Metroidvania or go to a new direction?

So, the new Lords of Shadows 2 is out and walkthroughs have hit youtube as well as interviews and reviews showing the improvements that the new Castlevania has over the other Lords of Shadow games. I still wonder what will be next for the Castlevania series.
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Random Ramblings Vol.10 : Dragon Ball Z Battle of Z, the missed opportunity and the squandered potential!

The latest Dragon Ball is a disappointment…not because it is a bad idea to begin with or due to execution…largely…but due to Bandai Namco’s usual release schedule and scam-y attitude of “we release dates not games” that Activision and EA seem to have mastered by now. As you may guess, this greatly squanders and hampers any proper or even innovative ideas the developer may have.
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