J-Stars Victory VS is coming to the west as a + version suppossedly…even though nothing seems to have changed. Not even the FPS are raised to 60 as rumoured. But that’s not the main problem with the game. Continue reading →
Now that gaming has reached the height of its stupidity here in the west, I decided to look back at the old titles we brought over from Japan only to find this game, Over Zenith…made me remember a lot of things about it. Continue reading →
It’s no secret by now that I have a bias towards the PSP, sony’s first portable system that has reached its 10 years on the market as of now. The reason for that is because the PSP, just like Nintendo’s Game Boy Advance, focused on developing a strong console without gimmicks for the developers to focus on making good games.
Just like the GBA game me Mega Man Zero series, the Castlevanias it had and a lot of good fighters in the forms of the Street Fighter re-releases and awesome Dragon Ball games, it also made new and fresh games that would become fan favourites like the Boktai series, the Mega Man Battle Networks and some excellent Strategy-RPGs like the Fire Emblems and the Super Robot Taisen revival series, the PSP also had great games on it. It impacted me even more though because a lot of the games on the PSP were dreams coming true for me, with the Dissidia series, Ys 7 and its spawns, the newest Super Robot Taisen games reviving old IPs, some excellent Hunting games and some of the best anime games to be put on the market.
The tl;dr version of all this dribble is : the PSP had almost all the games I desired, therefore uber based towards it.
Now that its cycle has ended in the market and everybody jumped on the Vita…yeah…I’d like to throw around ideas that take advantage of the hardware since I believe that, like the PS3, it can still be pushed futher before being completely abandoned. And my greatest proofs are games that came towards its end and still had room to push it, like God Eater 2. So look forward to a new series of posts regarding the games I always wanted to make for it(and one or two changes to some previous articles). 🙂 You can find the posts I’ve made and will make here.
I love the Dissidia games immensely, especially the second one, Dissidia 012 Duodecim. So, as you can guess, I want to contribute to the game and its community and try and “create” a new character for it. For this instalment, I give you the hope of Cocoon, Hope Estheim. Continue reading →
Oh yes, this is totally happening. While I’m definitely jumping unto the hype train, I should first tell the facts at least. In this years JAEPO(Japan Amusement Expo) over at…Chiba I believe(?)…Square Enix announced among other things, that Dissidia is getting revived and is hitting the arcades. Here is the teaser trailer for it.
From the trailer alone, some gameplay changes have been made, most notable that the game now allows 3v3 fights a la Super Robot Taisen OG : Infinite Battle…or a more roided out Gundam Vs Gundam style of brawl. And a new character was added, from XIV from what I have read up online.
The greatest thing however : it’s on the arcades. This way, direct feedback and a first hand playtest of the game are enacted and developers are more tune with that kind of thing in Japan rather than online surveys and sales numbers from hit franchises(Capcom and Bandai-Namco don’t count, they are shunned for life by everyone), especially in the fighting community. This, along with Gundam Vs Gundam Extreme Versus and the Zenkai Battle Royale game can potentially rekindle an interest into this fighting-brawling genre in the arcades and finally come to our consoles once again. 🙂
Warriors Orochi. The name of the first crossover between Koei’s two major franchises at the time : the Dynasty and Samurai Warriors games, a match born in heaven at the time, all the Warriors one loved from the games in one game with new mechanics and a new system but most importantly, new characters that could pave the way for something more and exiting. Despite that, I do believe that after the first game, some things kinda fell apart for the franchise and it went down a road I don’t think is exactly good or beneficial for the series. Continue reading →
Just like the title says…when’s Drakengard Warriors, or Drag-On Dragoon Musou? 😀 We know you have more plans for Koei-Tecmo after the Dragon Quest Heroes : Anryuu to Sekaiju no Shiro, don’t try to deny it. 😀 But, as Final Fantasy Warriors gallops towards existence(it was pretty high on polls by japanese fans on what series KT should make a Musou out of, Hokuto no Ken coming first and DBZ coming second…that reminds me…when’s Dragon Ball Musou? 🙂 ) could it be you should try to give another series of yours a chance and this time not force it on Taro Yoko or something…or just have him tie the story and game he wants to make on a license you didn’t want to hire the right people for, so long ago? 😀 Continue reading →
So, apart from that one Garo game on the PS2, how else could one make a good Garo game. I had already said that some categories of fighting would fit Garo and even made a post about…yet, ultimately, the perfect way to represent Garo in the gaming world is via a very certain combination of PS2 games that perhaps nobody had thought of before. Continue reading →
Despite being a really small time fan of Naruto(I mostly try and see what will happen at the end since I hate leaving things I invested so much time unfinished), I still love very much the first half of the series and always loved the videogames that came out. A stark contrast to the second part of the manga / the Shippuden anime, the games from that era only advanced forward and made things more awesome! When Storm came around, it was a dream for me who loves those completely 3D / Free-roaming fighters. It has sadly gone so far downhill ever since then but I have enough solutions to make this whole series better. Continue reading →