Oh yes, this is totally happening. While I’m definitely jumping unto the hype train, I should first tell the facts at least. In this years JAEPO(Japan Amusement Expo) over at…Chiba I believe(?)…Square Enix announced among other things, that Dissidia is getting revived and is hitting the arcades. Here is the teaser trailer for it.
From the trailer alone, some gameplay changes have been made, most notable that the game now allows 3v3 fights a la Super Robot Taisen OG : Infinite Battle…or a more roided out Gundam Vs Gundam style of brawl. And a new character was added, from XIV from what I have read up online.
The greatest thing however : it’s on the arcades. This way, direct feedback and a first hand playtest of the game are enacted and developers are more tune with that kind of thing in Japan rather than online surveys and sales numbers from hit franchises(Capcom and Bandai-Namco don’t count, they are shunned for life by everyone), especially in the fighting community. This, along with Gundam Vs Gundam Extreme Versus and the Zenkai Battle Royale game can potentially rekindle an interest into this fighting-brawling genre in the arcades and finally come to our consoles once again. 🙂
Ah, Dissidia. The first game that ever taught me what “hype” was and the first game I was forced to do serious search and research upon and the japanese language in general to understand what was going on. While some games I had bought before that were in japanese and were japanese-heavy in text, they already had guides in english and explained the hiragana / furigana / kanji the games had so it wasn’t much of a problem for me. This one was new for the time and I would buy it the same time as everyone else and I certainly couldn’t wait for who knows how many months before it had a guide, I couldn’t wait anymore…I had been waiting for 10 years already and the trailer that made my dreams come true was hitting me hard on the head with its awesomeness.
Needless to say that when Cloud and Squall were announced, I was ecstatic, but a bit dissapointed that Tifa wasn’t in the game and neither was Auron or Lulu, but my two favourite leads and Ocarina of Time Link’s “rival” would finally be playable in an action game and it was enough for me. And in December of 2008, I finally had it my hands and have clocked in over 600 hours in just the first game.
5 years later, I still crave for more Dissidia but not necessarily the Final Fantasy one anymore. Maybe this one isn’t so random as other ramblings, just maybe but for this post I’m going to write about the manga, anime, visual novels, tokusatsu and even other video game series that can benefit from the gameplay system of Dissidia should they ever be or are in need for a good fighting game. Continue reading →
The Dragon Slayer series are going to receive a theoretical genre change. Let’s see how they fare as a Fighting game series and mixed genre series that combines Action-RPG elements and Platforming elements. Continue reading →