The basic gist of this series of posts is to list is to mend some movesets and arte set-ups to offer a very wide variety of playstyles, these signified by a “Technical” and “Strike” arte and weapon set-up. Some characters will have unique names for those set-ups but the idea is universal. Also, they should fix the models to properly form fists when holding weapons, the models for fists exist since Cless does have a proper fist when he punches for the Senkuureppa. Not to mention, some characters are quite lower key compared to their more modern incarnations, some guys just need to Stahn it up way more than now.
It’s no secret by now that I have a bias towards the PSP, sony’s first portable system that has reached its 10 years on the market as of now. The reason for that is because the PSP, just like Nintendo’s Game Boy Advance, focused on developing a strong console without gimmicks for the developers to focus on making good games.
Just like the GBA game me Mega Man Zero series, the Castlevanias it had and a lot of good fighters in the forms of the Street Fighter re-releases and awesome Dragon Ball games, it also made new and fresh games that would become fan favourites like the Boktai series, the Mega Man Battle Networks and some excellent Strategy-RPGs like the Fire Emblems and the Super Robot Taisen revival series, the PSP also had great games on it. It impacted me even more though because a lot of the games on the PSP were dreams coming true for me, with the Dissidia series, Ys 7 and its spawns, the newest Super Robot Taisen games reviving old IPs, some excellent Hunting games and some of the best anime games to be put on the market.
The tl;dr version of all this dribble is : the PSP had almost all the games I desired, therefore uber based towards it.
Now that its cycle has ended in the market and everybody jumped on the Vita…yeah…I’d like to throw around ideas that take advantage of the hardware since I believe that, like the PS3, it can still be pushed futher before being completely abandoned. And my greatest proofs are games that came towards its end and still had room to push it, like God Eater 2. So look forward to a new series of posts regarding the games I always wanted to make for it(and one or two changes to some previous articles). 🙂 You can find the posts I’ve made and will make here.
If you haven’t heard of the Fairy Tail Portable Guild games for the PSP you either don’t know about Fairy Tail or simply loved the series but didn’t know about them because the games remained exclusive for Japanese players and regions(aka Japan only). If you are interested in seeing what happened with these games or already know and want to see ways for them to get better, hop in. Continue reading →
As the PlayStation Portable, the PSP, slowly starts to fade away, even in Japan. As this console approaches its end, let’s take a look at the games that got cancelled, the PS2 to PSP ports that never happened, the games that could have happened and even Nintendo Wii to PSP ports. Continue reading →
The PlayStation Portable, the PSP, slowly starts to fade away, even in Japan. As this console approaches its end, let’s take a look at the games that got cancelled, the PS2 to PSP ports that never happened, the games that could have happened and even Nintendo Wii to PSP ports. Continue reading →